#04-10 Feast of Sigils - Paizo (Pathfinder Society Scenario)
In Kaer Maga, the mysterious and dangerous cliffside City of Strangers in untamed Varisia, the Pathfinder Society will come face to face with a sect of the cult of Lissala who prey upon the city's most vulnerable denizens to increase their own power. To what end do they conduct the ancient Feast of Sigils ritual, and can the Pathfinders stop them before their evil plans come to fruition?
#04-07 Severing Ties - Paizo (Pathfinder Society Scenario)
The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar. After proving their value to the Aspis Consortium by carrying out a number of tasks throughout the City of Cyphers, the Pathfinders can learn the location of one of the consortium's local allies and ensure that the support the Aspis Consortium is counting on from their friends won't come.
Kobold Quarterly #23 - Open Design (Kobold Quarterly)
This issue is packed with Stygian foes, diabolical adventure, cannibal demon apes, soul-sundering artifacts and evil chocolatiers.
Boardroom Backstabs #2: Sacrificial Limb - Catalyst Game Labs (Shadowrun)
In 2072, Roger Soaring Owl, CEO of Knight Errant, resigned. In 2073, Roger Soaring Owl was attacked on the streets of Denver. Witnesses were not clear on just what attacked him, but most say it was meaner, stronger, and faster than any metahuman. Now it's 2074. It's time to find out what Roger Soaring Owl learned. Corporate machinations don't get any meaner than this. Rivals of the megacorporation are certain it's hiding some dark secrets, and they're willing to spend significant nuyen to uncover this information. Runners are going to have to infiltrate an Ares subsidiary and gain the corporation's trust if they want to discover the secret and if they do, they will have to find a way to survive with what they have learned.
Boardroom Backstabs #3: The Battle of Manhattan - Catalyst Game Labs (Shadowrun)
TO: Willing recruits FROM: The people who can pay you. Come to Manhattan. We will pay. We won't bother with appeals to patriotism, or to your best instincts, or to anything the least bit noble. Come to Manhattan because there is a fight breaking out. Fighting is what you are paid for. Fighting is what you were born for. Come because there is money to be made. You don't need to pick a side. Sides shift, sides change. In the end, the only consistent thing is that you are the only one you can count on. You fight for yourself. That is something you should be used to. That is how you live. Come to Manhattan because the corporations are spoiling for a fight. Most of the time, we're good at keeping our spats clean and civilized. We lie, we cheat, we steal, but we do not engage in anything as vulgar as open street fighting. Sometimes, though, we can't help ourselves. Sometimes, the tension gets to be too much, and it breaks, and it bursts into the open. That time is coming. Bring your skills, bring your wits, and definitely bring your guns. You'll need everything you got. We are anxious to take advantage of what you have. Come to Manhattan. We're waiting for you.
Sprawl Sites 3 - Catalyst Game Labs (Shadowrun)
Sprawl Sites: High Society and Low Life provides locations that can be dropped into any major sprawl, making it useful to runners across the globe.
To Slay A Dragon - EN World (EN World Publishing)
A small village setting, detailed with various plot hooks and sub-quests, followed by a good-old fashioned hex-crawl and a dragon slaying.
Some Assembly Required - Wizards of the Coast (Dungeon 208)
Thieves plunder a village under cover of night, stealing tools and supplies. What are they building in their secret hideout?
#04-05 The Sanos Abduction - Paizo (Pathfinder Society Scenario)
The Pathfinders are sent to the Sanos Forest in central Varisia to assist an agent researching the fey who inhabit the remote wood. But like many seemingly routine tasks in a Pathfinder's adventuring career, the simple support mission quickly turns into an adventure the PCs aren't soon to forget—presuming they survive.
#04-06 The Green Market - Paizo (Pathfinder Society Scenario)
When an ally of the Society reports that her sister's business is being harassed by the Aspis Consortium in the Varisian city of Korvosa, a team of Pathfinder agents is dispatched to the Green Market to assist. What they find there is more than simple strong-arming and intimidation, however. What mysterious forces bring the popular market its unlikely success, and can the PCs stop the Aspis Consortium from gaining control of what could become a lucrative resource for the rival organization?